Conclusion

Congratulations on completing your first lesson in this module! Now, you know where to go when you need to write some code with the Kotlin programming language.

Remember to always choose the right tool for a particular task. If you need to test language features quickly, use the Kotlin playground. Depending on other constraints or preferences you may have, you can also choose to use the Kotlin REPL, Kotlin Interactive shell, Kotlin Scratch or Worksheet, IntelliJ IDEA, Android Studio, or set up a coding editor like Visual Studio Code.

If you’re building a full application with Kotlin, you’ll be better off using Intellij IDEA or Android Studio, which are full-blown IDEs.

In this lesson, you have learned:

  • About the Kotlin programming language.
  • About software development environments.
  • Different software environments for Kotlin and how to use them.
  • About IDEs like Android Studio.
  • What Kotlin’s main function is and how to use it.
  • The difference between a Kotlin program and an Android project.

There’s a crucial concept in programming called variables. In fact, you’ve used them already, you budding software engineer! In the next lesson, you’ll learn all about variables, what they are, and how to use them in Kotlin. See you in the next lesson.

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