Conclusion

You learned how to apply basic materials to models or entities. You also learned how to create entities in code and how to add components in both RealityKit and Reality Composer Pro.

Go to the next lesson, where you’ll build on what we learned in this lesson. You will build the first element to simulate a labyrinth-style game using the techniques covered in this lesson. You’ll also learn some more elements that are unique to visionOS.

See forum comments
Download course materials from Github
Previous: Demo Next: Quiz: Introduction to RealityKit