Creating a Static Library in iOS Tutorial

Learn how to create a static library in iOS in this tutorial, and how to use it from within different projects and architectures. By Ernesto García.

Leave a rating/review
Save for later
Share
You are currently viewing page 4 of 4 of this article. Click here to view the first page.

Where To Go From Here?

You can download the projects that contain all the code from this tutorial here.

Hopefully this tutorial has given you some insight into the basic concepts of static libraries and how to use them in your own apps.

The next step is to use this knowledge to build your own libraries! You surely have some common classes that you add to all your projects. Those can be good candidates to be included in your own reusable library. You could also think about creating multiple libraries based on functionality: one with your networking code, a different one for your UI classes, etc. That way, you could add to your projects only the modules that you need.

In order to reinforce or further explore the concepts you’ve learned in this tutorial, I’d also recommend Apple’s Introduction to Using Static Libraries in iOS.

I hope you enjoyed this tutorial, and as always if you have any questions or comments please join the forum discussion below!

Ernesto García

Contributors

Ernesto García

Author

Over 300 content creators. Join our team.