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All Tutorials · 34 Results

AR / VR
Game Tech
HTC Vive Tutorial for Unity
Learn how to use the HTC Vive with Unity! Grab and throw objects, shoot lasers and teleport around an area.
Game Tech
Advanced VR Interactions in Unity Tutorial
Create advanced interactions and mechanics in your Unity VR app, including working with tooltips, joints, sna... more
iOS & Swift
AR Face Tracking Tutorial for iOS: Getting Started
In this tutorial, you’ll learn how to use AR Face Tracking to track your face using a TrueDepth camera, overl... more
Game Tech
How to Make an AR Game Using Vuforia
Augmented reality (AR) is suddenly the buzzword on everyone’s tongue. Thanks to Vuforia, developers can easil... more
Game Tech
AR Foundation in Unity: Getting Started
In this AR Foundation tutorial, you’ll learn how to build a cross-platform AR application in Unity.
iOS & Swift
Building a Museum App with ARKit 2
Have you ever stood at a museum exhibit and wanted to know more about the art or artifact than the little pla... more
Android & Kotlin
Augmented Reality in Android with Google’s Face API
You’ll build a Snapchat Lens-like app called FaceSpotter which draws cartoony features over faces in a camera... more
iOS & Swift
Augmented Reality’s RoomPlan for iOS: Getting Started
Learn how to scan a room and share the 3D model with Apple’s RoomPlan in a SwiftUI app.
Android & Kotlin
ARCore With Kotlin: Getting Started
Learn how to make augmented reality apps with Android using ARCore!
iOS & Swift
Unlocking the Magic of visionOS
Ever dreamed of building iOS apps that truly connect with users, pushing the boundaries of accessibility, imm... more
The Kodeco Podcast
Kodeco Podcast: Moving to Godot – Podcast V2, S2 E2
Dru and Jennifer are joined by Eric Van de Kerckhove to talk about the indie gave developer shift from Unity ... more
Android & Kotlin
ARCore Sceneform SDK: Getting Started
In this tutorial, you’ll learn how to make augmented reality Android apps with ARCore using Sceneform.
Game Tech
How to Make a VR Game With Unity and Google Cardboard
Google Cardboard is a new API for creating virtual reality games with a DIY headset. In this tutorial, you’ll... more
The Kodeco Podcast
Kodeco Podcast: Let’s Talk Vision Pro – Podcast V2, S2 E1
Friend of the show Tim Mitra joins us to talk about the new Vision Pro coming from Apple! And he’s got course... more
Game Tech
Veggie Saber – Introduction to Unity Development with the Oculus Quest
In this tutorial, you’ll learn how to develop and deploy a game for Oculus Quest in Unity by developing Veggi... more
Game Tech
Advanced VR Movement in Unity Tutorial
Bring fluid movement to your VR games – and avoid making your players sick – in this tutorial on advanced mov... more
Multiple Domains
The Meta Quest 3 and Apple Vision Pro for Game Developers
Two new XR headsets in a week! How do they compare and what does this mean in terms of game development? Here... more
iOS & Swift
Apple Vision Pro: A New Era or AR Rabbit Hole?
Apple has just announced its Vision Pro spatial computing system. Is it destined to become the next must-have... more
Game Tech
Advanced VR Mechanics With Unity and the HTC Vive Part 1
Learn how to create a powerful, flexible, and re-useable interaction system for your HTC Vive games in Unity!
iOS & Swift
Why I Love ARKit for Apple iOS 11
Apple’s iOS 11 release brings ARKit, a new SDK that unlocks devices’ potential to transform reality. Learn wh... more
Game Tech
Creating Interactive Media Experiences in Unity VR Tutorial
Display stunning 360° VR videos in Unity and create realistic, adrenaline-inducing scenarios in this Unity VR... more
iOS & Swift
Building a Portal App in ARKit: Materials and Lighting
Learn how to add materials and lighting effects to your AR portal app with the final tutorial in this series ... more
Android & Kotlin
ARCore Sceneform SDK: Getting Started
In this video tutorial, you’ll learn how to make augmented reality Android apps with ARCore using Scenefor... more
iOS & Swift
Building a Portal App in ARKit: Getting Started
Learn how to build your own augmented reality portal app in this tutorial series from our new book, ARKit by ... more