Chapters

Hide chapters

UIKit Apprentice

First Edition · iOS 14 · Swift 5.3 · Xcode 12

Before You Begin

Section 0: 3 chapters
Show chapters Hide chapters

My Locations

Section 3: 11 chapters
Show chapters Hide chapters

Store Search

Section 4: 13 chapters
Show chapters Hide chapters

38. Polish the Pop-up
Written by Matthijs Hollemans & Fahim Farook

Heads up... You’re accessing parts of this content for free, with some sections shown as scrambled text.

Heads up... You’re accessing parts of this content for free, with some sections shown as scrambled text.

Unlock our entire catalogue of books and courses, with a Kodeco Personal Plan.

Unlock now

The Detail pop-up is working well — you can display information for the selected search result, show the image for the item, show pricing information, and allow the user to access the iTunes product page for the item. You are done with the Detail pop-up and can move on to the next item, right?

Well, not quite … There are still a few things you can do to make the Detail pop-up more polished and user friendly.

This chapter will cover the following:

  • Dynamic type: Add support for dynamic type so that your text can display at a size specified by the user.
  • Gradients in the background: Add a gradient background to make the Detail pop-up background look more polished.
  • Animation!: Add transition animations so that your pop-up enters, and exits, the screen with some flair!

Dynamic Type

The iOS Settings app has an accessibility option — under Accessibility ▸ Display & Text Size ▸ Larger Text — that allows users to choose larger or smaller text. This is especially helpful for people who don’t have 20/20 vision — probably most of the population — and for whom the default font is too hard to read. Nobody likes squinting at their device!

You can find this setting both in your device and in the Simulator:

The Larger Text accessibility settings
The Larger Text accessibility settings

Apps have to opt-in to use this Dynamic Type feature. Instead of choosing a specific font for your text labels, you have to use one of the built-in dynamic text styles.

Configure for Dynamic Type

To provide a better user experience for all users, whether their eyesight is good or bad, you’ll change the Detail pop-up to use Dynamic Type for its labels.

Changing the font to the dynamic Headline style
Jjednowm cya nofy qi fpo ngcedof Xiahwuyo rlkvu

Test Dynamic Type

➤ Close the app and open the Settings app. Go to Accessibility ▸ Display & Text Size ▸ Larger Text. Toggle Larger Accessibility Sizes to on and drag the slider all the way to the right. That gives you the maximum font size — it’s huge!

The pop-up at different text sizes
Gxi vah-ij uh roxravigv pokd xevil

Changing the pop-up view

When you use Auto Layout, the height of a UI element can be determined by the Auto Layout constraints of its child elements.

The height of the pop-up view is determined by the constraints
Yxo heatpq et rmu maw-av dief av cinopxabik nj rye matylliohtp

The pop-up view is too tall for the screen
Bzi gav-er fiaj ak fei yiyd bus fri nwqoex

The pop-up now shows all the content
Pno zud-ol rib bsezc iqs gze madjerl

Tweaks

You’ll notice that the price button looks rather puny amongst all the other items. That’s because you didn’t change the font for the price button to be Dynamic Type compliant.

Gradients in the background

As you can see in the previous screenshots, the table view in the background is dimmed by the view of the DetailViewController, which is semi-transparent. That allows the pop-up to stand out more.

The GradientView class

➤ Add a new Swift File to the project. Name it GradientView.

import UIKit

class GradientView: UIView {
  override init(frame: CGRect) {
    super.init(frame: frame)
    backgroundColor = UIColor.clear
  }

  required init?(coder aDecoder: NSCoder) {
    super.init(coder: aDecoder)
    backgroundColor = UIColor.clear
  }

  override func draw(_ rect: CGRect) {
    // 1
    let traits = UITraitCollection.current
    let color: CGFloat = traits.userInterfaceStyle == .light ? 0.314 : 1
    // 2
    let components: [CGFloat] = [
      color, color, color, 0.2,
      color, color, color, 0.4,
      color, color, color, 0.6,
      color, color, color, 1
    ]
    let locations: [CGFloat] = [ 0, 0.5, 0.75, 1 ]
    // 3
    let colorSpace = CGColorSpaceCreateDeviceRGB()
    let gradient = CGGradient(
      colorSpace: colorSpace,
      colorComponents: components,
      locations: locations,
      count: 4)
    // 4
    let x = bounds.midX
    let y = bounds.midY
    let centerPoint = CGPoint(x: x, y: y)
    let radius = max(x, y)
    // 5
    let context = UIGraphicsGetCurrentContext()
    context?.drawRadialGradient(
      gradient!,
      startCenter: centerPoint,
      startRadius: 0,
      endCenter: centerPoint,
      endRadius: radius,
      options: .drawsAfterEndLocation)
  }
}

Use GradientView

Putting this new GradientView class to work is pretty easy. You’ll add it to your DetailViewController. However, the DetailViewController already has a background color and that will interfere with how the gradient looks/displays.

// Gradient view
view.backgroundColor = UIColor.clear
let dimmingView = GradientView(frame: CGRect.zero)
dimmingView.frame = view.bounds
view.insertSubview(dimmingView, at: 0)
The background behind the pop-up now has a gradient
Mgi padjqqiawt hahakt gto qel-ul jej siy e dgijoubq

Animation!

The pop-up itself looks good already, but the way it enters the screen — sliding in from the bottom — is fairly standard. Let’s jazz things up a bit!

The animation controller class

➤ Add a new Swift File to the project, named BounceAnimationController.

import UIKit

class BounceAnimationController: NSObject, UIViewControllerAnimatedTransitioning {
  func transitionDuration(
    using transitionContext: UIViewControllerContextTransitioning?
  ) -> TimeInterval {
    return 0.4
  }

  func animateTransition(
    using transitionContext: UIViewControllerContextTransitioning
  ) {
    if let toViewController = transitionContext.viewController(
      forKey: UITransitionContextViewControllerKey.to),
      let toView = transitionContext.view(
        forKey: UITransitionContextViewKey.to) {
      let containerView = transitionContext.containerView
      toView.frame = transitionContext.finalFrame(
        for: toViewController)
      containerView.addSubview(toView)
      toView.transform = CGAffineTransform(scaleX: 0.7, y: 0.7)

      UIView.animateKeyframes(
        withDuration: transitionDuration(
          using: transitionContext),
        delay: 0,
        options: .calculationModeCubic,
        animations: {
          UIView.addKeyframe(
            withRelativeStartTime: 0.0,
            relativeDuration: 0.334) {
              toView.transform = CGAffineTransform(
                scaleX: 1.2, y: 1.2)
          }
          UIView.addKeyframe(
            withRelativeStartTime: 0.334,
            relativeDuration: 0.333) {
              toView.transform = CGAffineTransform(
                scaleX: 0.9, y: 0.9)
          }
          UIView.addKeyframe(
            withRelativeStartTime: 0.666,
            relativeDuration: 0.333) {
              toView.transform = CGAffineTransform(
                scaleX: 1.0, y: 1.0)
          }
        }, completion: { finished in
          transitionContext.completeTransition(finished)
        })
    }
  }
}

Use the new animation controller

To use this animation in your app, you have to tell the app to use the new animation controller when presenting the Detail pop-up.

extension DetailViewController: UIViewControllerTransitioningDelegate {
  func animationController(
    forPresented presented: UIViewController,
    presenting: UIViewController,
    source: UIViewController
  ) -> UIViewControllerAnimatedTransitioning? {
    return BounceAnimationController()
  }
}
required init?(coder aDecoder: NSCoder) {
  super.init(coder: aDecoder)
  transitioningDelegate = self
}

Animate the pop-up exit

After tapping the Close button, the pop-up slides off the screen, like modal screens always do. Let’s make this a bit more exciting and make it slide up instead of down. For that you need another animation controller.

import UIKit

class SlideOutAnimationController: NSObject, UIViewControllerAnimatedTransitioning {
  func transitionDuration(
    using transitionContext: UIViewControllerContextTransitioning?
  ) -> TimeInterval {
    return 0.3
  }

  func animateTransition(
    using transitionContext: UIViewControllerContextTransitioning
  ) {
    if let fromView = transitionContext.view(
      forKey: UITransitionContextViewKey.from) {
      let containerView = transitionContext.containerView
      let time = transitionDuration(using: transitionContext)
      UIView.animate(
        withDuration: time,
        animations: {
        fromView.center.y -= containerView.bounds.size.height
        fromView.transform = CGAffineTransform(
          scaleX: 0.5, y: 0.5)
        }, completion: { finished in
        transitionContext.completeTransition(finished)
        }
      )
    }
  }
}
func animationController(
  forDismissed dismissed: UIViewController
) -> UIViewControllerAnimatedTransitioning? {
  return SlideOutAnimationController()
}
Have a technical question? Want to report a bug? You can ask questions and report bugs to the book authors in our official book forum here.
© 2024 Kodeco Inc.

You’re accessing parts of this content for free, with some sections shown as scrambled text. Unlock our entire catalogue of books and courses, with a Kodeco Personal Plan.

Unlock now