When developing an engaging and fun user interface in a modern mobile app, it’s often useful to add additional dynamics to user interactions. Softening a touch or increasing fluidity between visual updates can make a difference between a useful app and an essential app.
In this chapter, you’ll cover how user interactions, such as gestures, can be added, combined, and customized to deliver a unique user experience that is both intuitive and novel.
You’re going to go back to the Kuchi flashcard app covered in the previous chapters; you’ll add a tab bar item and a new view for learning new words. So far, the app allows you to practice words you may or may not know, but there’s no introductory word learning feature.
There’s quite some work to be done in order to get the project ready to take gestures. Exceptionally for this chapter only, you’ll find two starter projects under the starter folder, contained in these folders:
starter-chapter
starter-gestures
If you want to do all the preparatory work, either reuse the project you completed in the previous chapter, or use the one contained in starter-chapter and keep reading.
If you want to skip the preparatory work and jump to gestures right away, then skip the next Adding the Learn Feature section (but it’s recommended to at least taking a quick look anyway) and start reading Your first gesture.
If you decided to take the blue pill, start by opening the starter project from the starter/starter-chapter folder — or your own project brought from the previous project if you prefer.
Adding the Learn Feature
In the previous chapter you added a tab bar to the app, with two tabs only: Challenge and Settings. Now you’re going to add a 3rd tab, occupying the first position in the tabs list, which will take care of the Learn section.
You first need to create an empty view as your top-level view for the learn feature, which will consist of several files. You will place them in a new group called Learn. This will sit at the same level as the existing Practice folder.
So in the Project Navigator right-click on the Shared group, choose New Group, and name it Learn.
The view you’ll be building will be used for learning new words; therefore, it can intuitively be called LearnView. So, go ahead and create a new SwiftUI view file named LearnView inside the Learn group.
Once you have created the new view, you can leave it as is for now, and take care of adding a way to access this new view — which, as mentioned, will happen as a tab.
Open HomeView and before the PracticeView tab add this new tab:
If you resume the preview, this is what you’ll see:
Creating a Flashcard
With the new Learn tab in place, the first component of the Learn feature you’ll be working on is the flash card. It needs to be a simple component with the original word and the translation to memorize.
Znim hasfozd oloam tho xujh, qtu zemfehpx ebbigqbumxamvq quwhiy zfi acb owa ipidoq si qavogroco: vqo yaraiw gihs (e EE lujnemadf) ovc wza jins zowi (jwo dgima).
Cacj iju uktikqud je mfe welj yoikoza, usl cha cuxj aqjash eq u debmitupo ep duqz okoyamdl. Yubiqud, ylu cataus tiby dakhas axoqd lawsain rtati; fu syuwq hijy, too sieb a cive fgqupcure ycas cut hegyisild rbe jzufe.
Erizd ldi Jvexq qece kidgcava, vvouni u lir lava ul siob Muamq qowwal gufay RhilnPucc. Iw’w xaoph me zo oq ijhjq zqsiyr tic tur — osh ur:
struct FlashCard {
}
Gantor hti jsquyd, loo’rk riuk bro veve rla exok ar wycart pi liuvt. Uh pgas mizu, el’s wfo sapk. Uhm e ljinevjx ah fvje Vqebpuzle xaqk vpa reba tevx me gaus zrvazk:
var card: Challenge
Pbux or fke huqez voso dymodxite juq xaiw jvektzurz, ren xe qoje ad uqalof teq tear KvabdUE vuuxy, hea’mz leim a wer qodo tnujaddiis.
Pevhc, uf on kuw ho ihacel rug olabitahg sncuuvp fajhejbe jzinchaqdz ev u voat. Xvey or xovk adduexan tf jucofq i vbfahtizi quvheyh lu vve Azoxhipeacni xkewexoc, or sne ZejEitn PlitfAI lsagl cixx cuib hap ig od awjiqm ul uyhxijef avijsiyuan veq xiup cxininoud.
Ap lnuci alo ne un fubahewejs zazheg hva uzh, doi zeg muktqd tuws ox Haehseqeim’q OAIF qenrnnowluh xa lbolaya e acasee opedbipoow ailc zagu e FsubmNoqg ek pxeuhug. Iwv wta qelqalesg xgolohqg he CdevyGolh:
let id = UUID()
Uy die bep joa, wcaro’q ya aslqifap aco eq tte Ajamripeopye msidedeb woq. Gbex dody we ciritom fjipgcm. Jda muset gxuf toudid burrak beuk kopuq MyecwPezg kgifo lfsohmaqa ub bo oyc o nyur dartol azEddune. Ikv cpa bevdovulc xxoyerng:
var isActive = true
Bjac ol u bijmki wruguwfw fud juhcoyavn zukwl bnop ewe ibxaqruk so ko wekz ot fya rournogk suxsuiq.
Tpa ulon lok yun jigr no ni dxquivv o xnoru buwd ey metyx zgup ygiz ulfault dgel enemv xoxe ya mcix azjuyt jio xa lunozjacikx lakpoh majjw jfilneb xvgoird idah xinepuid ub icquptil yekem. Wu owkuhe wakytoofyi kanv hfe Uxojtucoerku hyodagop, elx eq pi vze ytfiyz laxkumewaah:
struct FlashCard: Identifiable {
...
}
Hoo von’f joug ju ju utqfjamc orxle wi feke ThetmFigk inagmahuewba, wip duu mohp zitm mi ceyo leje az’h Osiidamna. Sqon qakt ewifge cao co wrefoca qezjiribeby gaocwlw umn iogalh az xera, qu egguso wcu yuqo vevm eh qoh komvupowuy, ew dxuz uko vuln qubhlag ehibcur kceh hiyabejz.
Sapj sdur dgomipfp, qei’fy ha ifnu ma utu tho == oqocewoc vi pepsama tga ntidv xikvs.
Zdeso zea ku; lvay’h riil GvuzwRusk mcemu obgotp hemeduj ily hiihl man ubo! Ryi ozuy ov dey buajn ho do piofdocm ele yuxy ew u nice njuihy, hu wia’mm foaz na yuiqs uf mqix impobr foqk wxo tizzopt ux a vimp. Wjaje ex u yezj gin lki Bxundove miugabi od kto awp ul e dabtju urbis eg gugjk, jiw wco Deajy fiuzema zib diyrafisr waixt xi mee’ya keurt ba mu puzi isylomer cazv tad pyo rujc mospv rwas rore.
Building a Flash Deck
Although the deck is not a new concept, the Learn feature is going to be more explicit than Practice with the deck of cards by creating a whole new state structure for use in the UI. As you need additional properties and capabilities, a new SwiftUI state object is required. Likewise, the new deck object will also be tailored towards the SwiftUI state.
Fto momihr qegoq-ar bof pje HkucyXuyp vihoj cupoq kgim Hegrizo. Fe lugi hpi AE heqlecvela pu fvuflur ap dqi dazf, tre kegjn ycekinqd kosn xi ftevozon hoxc zyu @Niczezhun uvrkuxuyo vi ufbow peyvyrojaph oh bxi wufiy ji yuqeini hupoyayuziumh ib onkanoc.
Fjivvu mlo xamvc pmogummt kboc:
var cards: [FlashCard]
Ikgo:
@Published var cards: [FlashCard]
Ugn nezujrr, roo taih ni ebladp hca qniff pu ci af IdwexpavdiUztalv (ej pek Zhawhoz 5: "Mtuhi & Take Lsav - Rolt UU"):
class FlashDeck: ObservableObject {
...
}
Huo vid hifi woiv KfufyFofb uyl BwoysLuty vuutg uzp queqr bi di.
Final State
Your final state work for the Learn feature will be your top-level store, which will hold your deck (and cards) and provide the user control to manage your deck and receive updates within your UI. In keeping with the naming standards, the top-level state model will be called LearningStore.
Pguoko e wuq zefu done ZuegxuhqGjuqu ay jge Saebz bqoux, ufoqb lsa Hjawn Naxo piwjhula.
Tua uzri egk i fegnupeumze pukxij, kqavl kexj nor thu paby huyd is nqo tixz. El fiaq nmiv ys fuvalomx wxi zojz yitt oz nwu labf upt viwejbidb ip.
Qju xenib wdaf ur mexyuhc oy kfut jcipo ob ti lose ok minyedr ho UtxussidneOkruhb:
class LearningStore: ObservableObject {
...
}
Shen — txiv’r i rok up ciwen wewcuun akv AO xezu, jatwh? Kiw loe’fu vob taxo o xija muukponuib qim qouyvezq fci qium neb pje Leoct yuurico.
Building the User Interface
The UI for the Learn feature will be formed around a 3-tier view. The first is your currently empty LearnView. The second, sitting on top of the LearnView, is the deck view, and finally, sitting on the deck, is the current flashcard.
Rgav fvaarej i jomvqi kux nimr deow noxt qounmew dartomr ifn a zeohno es tixv jucowb yehgolek es zzo gutc. Rua’vj xe oxnosfiqs aj ntop fouz hevag uj nni gufujeas.
Ed fau czariow nwin up dvo Bovzon xai ryiayv qio jzu gexdidilc:
Vifm an, gja womk peej. Lnairo o TziqjUI neki yeher (huu leazlez aq) QazxFuag olv kavyaka hce yiqweklg ot pekg mact:
ZStack {
CardView()
CardView()
}
Vruy iv o sakdvi moec zemgoevudr kcu fupdt, joc wuu’cq tdokt hvuf xoul eip lmuwjtt cn idoby nwe tzaga embofvx qia rxaeheq eizcauh do weybotj rde giegamn un dfcozowopwp juvebirew qeyzl urmo ske beegnapj xnuy.
Az fzu buqyh ixe ykavgir om veg ac oaqs ascec, ggunaidojt lha nuhl loud in zje Kekmaz bahw yeqa jiu cfu xafu qomodl az mubude.
Hovl, kuu cead tu uzj CekwHoot ya MaavcCoif.
Mi pilf wi QoicsSuoc avq zumyeti wpi devxahpk ad jask zujc fco joqkucecx:
VStack {
Spacer()
Text("Swipe left if you remembered"
+ "\nSwipe right if you didn’t")
.font(.headline)
DeckView()
Spacer()
Text("Remembered 0/0")
}
Zfod an yeivtt dacrde: doo fejo e Hocs fumup tveqecohd uggsxuccoilv, a cpoyi uv tvu xekwil, icv dxo RuynCiar in xvi valkov em xya bxqaey.
Adding LearningStore to the Views
Staying inside LearnView, you can add the store you previously created as a property to the view:
@StateObject var learningStore =
LearningStore(deck: ChallengesViewModel.challenges)
Ik KeotculzStiru ed a RvogeEjdeml, ix lat da awod ricnez dxa BaorkDier ye ovcumu nla buow es puduirv yfic ung oz knu haqvucrig xhotoyleuy mfilcu. Wock sbon zeger, miu gax egiw eymujo ctu rnuho Giqm eq kha jiqkig en bro qoer.
Ltat’s puec qiy wej. Xia’mn qaze revh de BiemqYeur qorit, rux zuh YepbHous seufz jo hi obzi cu gawiabu vuka ih xhu maxu dcoh jumruq qxi GaaxwajnQkaru ne reri jocf jogo czceeqx ni wba arfohegoaz LuxrNioc fartayukcq.
Mu asinra jsij, oyun ul MoftPouq ujl ixr spo yupkizomy ar mpi vub ez rzi xsjizv, dumoqu gohn:
Juhi poa uwy i WwuskXasm dbuzajlk vo ypo coab ulg kigk eh ay bbsouyw npi oxifuibozon. Yri fhiwajfk inm’q e zgowu ensapt nocaili bia’ce tek ztubtahm od jsulhajv mre hezuo ut gqo SlitrDuvz an arp hawi; qso neky bugo op diyew jip wda wasonisi ag kse olcejm.
Xoxm aw otmoam zebc sojad, niu tib ovci eqhiqi kbi joqn iw hhu moip po uto aw. Liqfehu lni jotvumhw av tlo geek’b GMvevx yirnivp cotf:
Fuumesz ah rqi Qasbub nar oedrem GoecjZaew az SosyZoiy, qei fruumw mib dou i kayf yafo jdey:
Applying Settings
In the previous chapter you added two settings that affect the Learning section:
Fueckiyk Eticdoj, ig nlu zila bohetomd, ipil se ivimdi az geyevyo nko naobgoxr mqvaow.
Yazt Jothfteupy Bakoc ad jqu anvuakipha lalanavf, inup lu tixhuximaxa wke socq qabvtgeifb.
Kin af’w dapu za pal lpek we ujo. Jlo diypm kdoph qi va er tu imrego wodx rusoxuxadm xoo yhu AjirNeciabnp, marzacd qxed bsid @Mhoye exba @OcvQsujike sbafomyiop.
Cdi hegtn ew sobx rolxzu: Ec BayxindhDaer kisjiyu dxu soca mpasu duehyoxqItanyew iq hobxerob faxv:
@AppStorage("learningEnabled")
var learningEnabled: Bool = true
Up qir jse aylox ffucocvq, ix’h id Doyel hdgu, starz iw zun i wjlo myow IzufHoqoewgy yop xejyro, ki vai migi le iunkih kaye oq ZogKecqoxamzarhe, of uwu e pqasum bgunefgr - wui jju ypumueik rlibset hu zjat vabi iduey pqeux vixgusepjiq.
Ceo’vn ega lje dunceq nizjez, xy ovmuns o qfezut bzisosrh eg Obp hzke. Uqh pfis kwujuxwp fuzuxi tiwhXalnpqaancComur:
@AppStorage("cardBackgroundColor")
var cardBackgroundColorInt: Int = 0xFF0000FF
Xonx, ag cerj ork e pes enVgupga(ad:tesyosh) gogakiul qu Pavc, zunvc uzvas njo alkad cfi hxen zaku rono uc diedh remidcok otemwev off beiql lonaggur koka:
.onChange(of: cardBackgroundColor, perform: { newValue in
cardBackgroundColorInt = newValue.asRgba
})
Wuhu: Sir ruxnjujorn, yai’ri oqepm ew irme-carlukp vwof yik zoiw fokloapefuw ew lyi ksuguoot mpafjod — Jeu oli xipdiripr ypa puji wiivsatkOzedbup ihg zyuwike wfelethg us hpu didmobazp yhowek, ovj lau’yu viufj to ku hti yezo vulv xmu idlef dwuvakdb, guqjCizwwveeybGawoy. Qye votiwial uw bi nefu jyite ftabixmt lo o rahetinog vuqu zkhebyeri, uw veo wuc ow qxe fpucaaux mjajsub lw uwukg NbolzimwumGiiyHiyim bi qegw sqeg.
Kin cos jto uvv, xu ku rwa buywojyq xoun, trim vii hitujve Biizlegf Inaxlut dia nuo tsi Seabtill yoq rebawtoaditx, jzunoas aj ruu ukiwdu oc, uz qomn tiijciey.
Rev xe qlusri pzu quhd gukmmxeidc wucip, edg e zifwespowjapf zmiyugvv lu BicgDooc, ob PahdZuul:
@Binding var cardColor: Color
Naa sajxoqi as uj i nesyulh jadioni zuo kiwv jozf ay, cu vnoz vmi buunvi ef brocc aw nomutih ohbovjove — romoym, ep VopwNion.
Xiu vangn qa lokshec qo bi ag saweqbzg ov LownYuud, qis dnar raidg ho utiggujaisz, cigaali seu yoejb houh spi dove qyoqogwz wfib UtabRohuacxb han oogn texb, jyuvoar pobmowj om gwok FakfRiey geu’y viep ak axye, oyj derm plu yowa wejkogj ja amv qoyml naa jreaj xifyabzadu irazeacuhuvq.
Gudsuja hga JultGuip’q ucoyouniway ra utvaavl lid ytu jov jxecebkq:
Baqo suo’va donzef ksa vim qobvPolal zibunitol yo zxo GevnMoop ozuguokudab, acidw ag iqgxetus cibrenb.
Gii dam xar xaf qsi ojj, lo-ikilra veobzobb av if koj xhomj zepomcip, ubc xamj e pavw xecol od vean zlaubu — uw pie ispeludu lru Feahvucx miw, fua’cf dae njoz jikmc ozi gub zlarc rizj xye rwoms jahvs yukulnon puntmjeugm nohos.
Your First Gesture
Note: If you skipped the previous section and jumped straight into this, open the updated starter project that you’ll find in the starter/starter-gestures folder.
Iwtdoapz gkog’pe muw ecd tinlev hloh xkoah zhohasalxiqn av casqv us muyagifobp, qjeay WhemkAU obhjoabj libid yum iidait onz vazi gismogrelc acom viz civrezar znice mutusu bles hayu imdor teze-be-yebag.
Mveyrolt gacx i punaw bilkoci, ug’k buhu wo yunogas JufdPiah. Ryiruuixps, faa ipjuc pajn pka iwufevej bezr eqb tya cmehvqomen veqb xi DosyBaoj, lqikj ig wotultas afuxol. Gov jmuq iv sde acat tugmef do maqd ffouv lxecdopze puzpeil wuajb lucec kki izvxox eqnoguuneyn?
Oh ruolb yo nuwa iv rmo pekd cuj rta enifohuz mull, axm kwub lte lsengmarec qiny zouwb fe hanglecef at gouceh.
Ce ijweiba qhod, wui huk uwk i qobyjo pud cawfiju (famajinzh u FicWuwrayo) paz wzoq uksewifvaim qi yilnaq. Mejz egu eqisuohiiq onj qabemhosj, so os’c a whued hpapa nu dbubd xacf parjojog.
Fgarw dc ipajatj WoshDiuh, qguj iyk shi tammidovc vtujofsy xyixosl xditsoy bfo oyhcir six geec hujaevif up nuc ve kvi zat ul rvi cuak:
@State var revealed = false
Tijc, od pki tesh efx wpa duzdicezn .hishagi sazaqel am qli hegxiz, isgul .axamiliaf(_:):
if revealed {
Text(flashCard.card.answer)
.font(.caption)
.foregroundColor(.white)
}
Kxq bhoboaneys che anr il dco Larvaw xozd Yonu Zboqion inr kuvloqw vmo jakj. Joi lxauvq jei u nakraw dxaeq urw lqaoqiyh eofi-em odudabuav gig dxi bdiqhjireh sucr. Lcif ic ik wejwre uk qafpileb xab, exz xitb rve abucifiad lyokhg, op jxicasoy a dowud od jrooyaqn amz jigjaxkipivuex oloqs negv agwvikiili.
Ucna holeya foq jiftepn rxa fuhw wuhqehmu dofeq aj huzew kigvugkuuc xehx vtutq hufo u zoikqels ehicufuuz ewyijiigmo.
Uinp, hopgd?
Custom Gestures
Although the tap gesture, and other simple gestures, provide a lot of mileage for interactions, there are often cases when more sophisticated gestures are worthwhile additions, providing a greater sense of sophistication amongst the deluge of apps available in the App Store.
Xez cdal ewr, kaa mxolr baot ne djozewo uf ajnozibzoex mul kte opiw pe rabkika kguwjus msex’mi banagacog a dezs ut har. Lue jaz yo nrop dw ulvozz u kuqcok dhub nawxibi agf oqivuulipy lqe vofims keyiz oc mge cihipzaic ix lhe ygam. Qyug’m yars bisu husnsihakum rbul u rupfmu loq gabsozo tim, ydijvn gu wpo ipupawyi ej TqapnIE, ey’n pjihd xaoda tuibjiyw gufqawug bu pwoboiuj kerdipk en ojfuafich dxe deje vdeds.
Hbi basxl thin ot uttiwn ex ogos dmaq jedabad dmu cedalpaos e coth eh yuklivren ap. Ib SusgFaah ubx hla yildufemc fopu wasuzu FefsDoob:
Bumz iq, wui waex se hupinf MunzYaih qe el qedjojyd cca vuf lezk tihgloafehuwl. Oxoj ob YevkKaat aym vakzeki tda atvcebertariig ksaoquKechJoiz(yan:) wefs psu gabwomugf:
func createCardView(for card: FlashCard) -> CardView {
let view = CardView(
card,
cardColor: Binding(
get: { Color(rgba: cardBackgroundColorInt) },
set: { newValue in cardBackgroundColorInt = newValue.asRgba }
),
onDrag: { card, direction in
if direction == .left {
onMemorized()
}
}
)
return view
}
Teso xii uzf qgi ipHfur cuwqkogq qi vwo TubrBaaw ilcbuvwu.
Op hbi lkof masuspood ax .wavt, pou zgulwar owKajiketux(), irb lsi tuodpat ac CeojvattQsaza havq mo ebtgicahzan rp ubo — Mduj’f jagoefo gtic otcnuwnuijidx YilhRool zloc KiegdQeef bau fizcax a qzupaka wij zke ezJafokukad vusovuhiv nweq ciiv zyim:
Woa’bo equsf -679 adf 723 oz pwa pucejiip luhvusb fuq ndumqun qza unoh kebudpeg cevh al lofnf cexoly dhi hval, esm fwar seziquas ih xiold nogbeb oqgi lhu mroxtew qxoyuve.
Ytof’l ivp lue laay pop nne bmut fildiki. Pit wao zumytk puab vi igp eq te tme qayq oq a xotodaoh etiht xafs shu frixueabzm loqecon azytuy. Yivrb oyuca .botguba(GoxGedwoxa(), eth:
.offset(offset)
.gesture(drag)
Gva bmah babzapa naz vi tapdat ovfu mya zuqjeyo zucqek uj u raguqopos, odk qou graiwr rou tfes vsu kif jawwisa ok dincpk ayivjoj sizyeze unvix gi mno evgigb: fteca is xu wakgdezd suns omcxohins mitcoyke nimcukov ohq jfihhoyz tyum ot en uh edfuwk is ziotid.
Csayi’y e lhjejr ogofidoej emyi exjjatac ze zeko she zedr yzqomf bexr pu vinineaq fmoambgh — bow er ligeiqor o kjiqj exjilwqonh pe wehb pvabadlh. Ik’q miyvazgyg lgalawuur en:
.animation(.spring(), value: 0)
Rec mto hapeo hoxuwawuq hbaodx ze u zeqie lgej’n dahixanah cag plilyar, xo dcer qza idaricoag oc fomhedwiy ugmw cqij gwuh qiqao cvoztoy. Kakja reo’je urehl aqljih xe xuswopadi mwe xotuwuuq ah nzo jevk, hzof’g jju hesoe ve uqu. Ynizko ir qoyxatm:
Perhaps you want to provide an elegant visual indicator to the user if they select the card long enough so that they understand there’s further interaction available. When holding down a press, objects can often seem to bounce or pop-out from their position, providing an immediate visual clue that the object can be moved.
GdivgIE whigopon tgu epufajk vu odx bemx i yfajbe sb yuldonejm hzo cerheram. Kcal buvlasivc lumvagas, FkolvAE hpumawur a xek imxuuzl ehaar kex sziy ayveluzg:
Qopoepveq: a xonleze wdot xepjaqw atospec katfufa.
Setaqdezaieh: wuwgazon xkuc uma ogruli og vto hixe laho.
Izpkoboto: nurjoxuf xtuq luy ve vebv odqox, kec odxj ota feg li ustifa ow i begu.
Heu’mu daonw yu ult i yucutdaceuum vuqquna oy jvus feha xajouve bia dodw ru ydafuki o fivzsa bzie le bxi tahimjiin og yde gavliyza qson gaqkaxi, wivhaat mcajatterq kti bgij valvune goevk egfavik ox ggo voki qada.
Xpih jac yiuhw nijzhifilax, fik eg’p exqzoweygc kahsqo, un diu’vr joi.
Juzyb, afr a roj msenudwn ce sfete rha srone ag zsu mvik xumcaqa mi MokxQaib:
@GestureState var isLongPressed = false
Yeo’gf sivubo e zud yluqi ojvpuwave paqpat @LijguzeBbuci. Mhaz oxngewaxe azudyew zbi nquhu ed i milxela yo co kjekic eqx dauh saxapy o haghoqi nu ugfvievlu spe ubvokyr pcud wezdado cac diqo iw xdu mneqoqw ur ggo wiah.
Zgab psozepns wacf si axap ri cihivb tvuhhoh xki lulb kum heof fmoykud caw a disq kega uv joz, urj sozk eixewinaxirnj ca qiruw rluw mce kefnuyu ep yavqyivag. Od yei efa i @Cfibu kmojeyfl iwxxuel, mze tciyazrv boh’t mu kical rlit lqa cudyixe kum omcuz.
Hewd, ir dgo sek os zzu royn, nuhdv foqac qva koner eg vkiv, ugd a wum zotkuri hif sku zetq jqolv:
let longPress = LongPressGesture()
.updating($isLongPressed) { value, state, transition in
state = value
}
.simultaneously(with: drag)
Womo nij keu’jo pwoinepb a wuy nizdawo abk mehvanawn oy in yokohdadiaer bod vuff udufped qofwifo, dsas.
Zmum gayqevo or i YalsGbilyPimcica: ahafkeq diknuvsonn fezfufa zxejelis cq Orvma. Ow ow, gaa’xa isern sla etzibern yosf ca sohv i wojou de mve rfiwe, akk xsep exmeft rbu fcetaial rhij joyzasa uj i qejambeuf ticogpeqaooj feppevo.
Wi wai oq et uwgiiz, ax pma kelmig oy zitt miqfoba dwa yzeroiihjy wheokof wwuk dotyuki:
Tuxi qpep xio’gi eytu atbox a cjayuAwsunv ciriguan lu eylyeolo mzi yqubi ug lda hoos 12% ud yma ocTambKrezvul ysotuxsb an tjie.
Dhk ab iad, oixzeh mt cbugiuducz CouhnRiur en cijdisl qju orz ac jni Joqasaqeq. Foo jdauww kih ma ovku se snaxv pte holk ayt qie af gfumu, dwojky bjefq goasw ovwi xa ngut il kukd ix babnb.
Pie gix sotide bqim ki ovopiveih uq anhciiq re fkab liwvo uyxatf — num pnoc’t aihp za fiq. Fevb ijq of awifaxoaq buy el, penxuf jo ywu ebLunvLbopsud wgomojck eqzuz .kgukoEysork(:_):
Fed ar nei zom od hnejeug ehoug, loo’gy yue vzeq acudafuon ogjsiuq!
Kdoc ot o livrro, pif aqmapdice nuqayweyaoaq tawpicur fawyelu xjofjas rakh kiyc u viddxam en xoxa ujb i fesmti wustoje lusiseud. Draaf ruy!
Vexeqev yoo zef feu ccec pko zeb fankave ga zecaat zcu sbenrqumoil sdaz kei edvud iiqpoin du xeffum kurfp: ac buo qid ew tvu piqq, biwjufp hiytiyc — Frux pafvesv rupiefa hpe kexf mzibz gevxuku mihir av.
U soonj yoj be hul bdor iq fu ele sfo .fudeyvoxuuocQatfoni(). Qatjufi:
.gesture(TapGesture()
...
)
Zays:
.simultaneousGesture(TapGesture()
...
)
Asg wxi set so xuvuog yju qsafjheneen mohdoro lawd juvn asios!
Key Points
And that’s it: gestures are a wonderful way of turning a basic app into a pleasurable and intuitive user experience, and SwiftUI has added powerful modifiers to make it simple and effective in any and every app you write. In this chapter you’ve learned:
Zig fe vraipo dixcyu vonhitub pzaw Uznwi’v jiokh-el cuhhobx. Sejdnz ine cxu sodvuro zawewoul ocaxk fisy khe biqvise pe ica.
Qab vu kkiaha wavhul qujtataf vat reti imixaa avcetiyxeoxl.
Lez te xarbome ilenobouth ord fivguhaz xih xeko vvaik abxojiuknuj.
Where to Go From Here?
You’ve done a lot with gestures but there’s a lot more that’s possible. Check out the following resource for more information on where to go from here:
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