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Push Notifications by Tutorials

Third Edition · iOS 14 · Swift 5.3 · Xcode 12

Before You Begin

Section 0: 4 chapters
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Section I: Push Notifications by Tutorials

Section 1: 14 chapters
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8. Handling Common Scenarios
Written by Scott Grosch

So far you learned how to receive remote push notifications from APNs. iOS then takes over and shows the notification to the user. However, that’s not the full story. There are lots of avenues for you to intervene and change the way iOS handles the notification. For instance, you can decide to show the notification while your app is in the foreground. You can also decide what happens when your user taps the notification. Or, you can hide the notification from your user entirely. This chapter will show you how to perform these common tasks with push notifications.

Displaying foreground notifications

As you noticed in previous projects in this book, iOS will automatically handle presenting your notifications as long as your app is in the background or terminated. But what happens when it is actively running? In that case, you need to decide what it is that you want to happen. By default, iOS simply eats the notification and never displays it. That’s pretty much always what you want to happen, right? No? Didn’t think so!

In the download materials for this chapter, you’ll find possibly the coolest starter project that’s ever been created.

sarcasm
ˈsär-ˌka-zəm
noun
the use of irony to mock or convey contempt

If you’d like to have iOS display your notification while your app is running in the foreground, you’ll need to implement the UNUserNotificationCenterDelegate method userNotificationCenter(_:willPresent:withCompletionHandler:), which is called when a notification is delivered to your app while it’s in the foreground. The only requirement of this method is calling the completion handler before it returns. Here, you can identify what you want to happen when the notification comes in.

Open the starter project from this chapter’s download materials. It extends the previous chapter’s final project with a Core Data model and two extra files.

Note: After opening up the starter project for this chapter, remember to set the development team as discussed in Chapter 7, “Expanding the Application.”

Conform to the aforementioned protocol in your AppDelegate. At the bottom of AppDelegate.swift, write the following:

extension AppDelegate: UNUserNotificationCenterDelegate {
  func userNotificationCenter(
    _ center: UNUserNotificationCenter,
    willPresent notification: UNNotification,
    withCompletionHandler completionHandler:
    @escaping (UNNotificationPresentationOptions) -> Void
  ) {
    completionHandler([.banner, .sound, .badge])
  }
}

Probably one of the most complex methods you’ve ever written, right?

You’re simply telling the app that you want the normal alert to be displayed, the sound played and the badge updated. If the notification doesn’t have one of these components, or the user has disabled any of them, that part is simply ignored.

It used to be that you’d specify .alert in your completion handler if you wanted the notification to display to the end user. As of iOS 14, Apple now provides you the ability to decide whether or not you’d like the alert to display when the app is in the foreground. If you do want foreground notifications, choose the new .banner enum value. If you only wish alerts to appear when the app is running in the background, use the new .list enum.

If you want no action to happen, you can simply pass an empty array to the completion closure. Depending on the logic that pertains to your app, you may want to investigate the notification.request property of type UNNotificationRequest and make the decision about which components to show based on the notification that was sent to you.

In order for the delegate to be called, you have to tell the notification center that the AppDelegate is the actual delegate to use.

Make a couple changes to your registerForPushNotifications(application:) back in ApnsUploads.swift:

func registerForPushNotifications(application: UIApplication) {
  let center = UNUserNotificationCenter.current()
  center.requestAuthorization(options: [.badge, .sound, .alert]) {
    // 1
    [weak self] granted, _ in

    // 2
    guard granted else {
      return
    }

    // 3
    center.delegate = self

    DispatchQueue.main.async {
      application.registerForRemoteNotifications()
    }
  }
}

There are three simple changes made:

  1. Capture a weak reference to self in the completion handler.
  2. Then, make sure you have been granted the proper authorization to register for notifications.
  3. Finally, you just need to set the UNUserNotificationCenter’s delegate to be the AppDelegate object.

Build and run your app. Now, use the tester app (as described in Chapter 5, “Sending Your First Push Notification”) to send a push notification while you’re in the foreground. You should see it displayed this time! You can use the following simple payload for testing purposes:

{
  "aps": {
    "alert": {
      "title": "Hello Foreground!",
      "body": "This notification appeared in the foreground."
    }
  }
}

You should get a notification on your device with your app still in the foreground!

Tapping the notification

The vast majority of the time when a push notification arrives, your end users won’t do anything except glance at it. Good notifications don’t require interaction, and your user gets what they need at a glance. However, that’s not always the case. Sometimes your users actually tap on the notification, which will trigger your app to be launched.

Go back into your AppDelegate.swift file and add the following UNUserNotificationCenterDelegate method at the bottom of your extension:

func userNotificationCenter(
  _ center: UNUserNotificationCenter,
  didReceive response: UNNotificationResponse,
  withCompletionHandler completionHandler: @escaping () -> Void
) {
  defer { completionHandler() }

  guard response.actionIdentifier
    == UNNotificationDefaultActionIdentifier else {
    return
  }

  // Perform actions here
}

Notice again that there is a completion handler that must be called before exiting the method. This is a great use case for Swift’s defer keyword as you’re ensuring the block of code will be run no matter how you leave the method.

Right now, this method doesn’t make much sense as-is. In the next chapter, when you read about custom actions, you’ll come back to expand on this. If you don’t need to take any custom actions when the user dismisses or taps on your notifications, you can simply omit this method as it’s optional in the delegate definition.

Note: There is an actionIdentifier called UNNotificationDismissActionIdentifier. Don’t be fooled into thinking this method will be called if the user simply dismisses the notification — it won’t!

Handle user interaction

By default, tapping on the notification simply opens up your app to whatever the “current” screen was — or the default startup screen, if the app was launched from a terminated state.

Sometimes, that’s not what you want though, as the notification should take you to a specific view controller within your app. This delegate method is exactly where you’ll handle that routing.

Since your delegate is growing at this point, you should get it out of the AppDelegate.swift file. Obviously, this is a matter of personal style and preference, but keeping a clear separation of duties is always a good idea.

Create a new Swift file called NotificationDelegate.swift and then move your delegate methods to that new file. Since UNUserNotificationCenterDelegate depends on NSObjectProtocol, you’ll have to define your class as inheriting from NSObject.

import UserNotifications

final class NotificationDelegate: NSObject, UNUserNotificationCenterDelegate {
  func userNotificationCenter(
    _ center: UNUserNotificationCenter,
    willPresent notification: UNNotification,
    withCompletionHandler completionHandler:
    @escaping (UNNotificationPresentationOptions) -> Void
  ) {
    completionHandler([.banner, .sound, .badge])
  }

  func userNotificationCenter(
    _ center: UNUserNotificationCenter,
    didReceive response: UNNotificationResponse,
    withCompletionHandler completionHandler: @escaping () -> Void
  ) {
    defer { completionHandler() }

    guard
      response.actionIdentifier == UNNotificationDefaultActionIdentifier
    else {
      return
    }

    // Perform actions here
  }
}

Back in AppDelegate.swift, there are just two quick steps to perform:

  1. Remove the entire UNUserNotificationCenterDelegate extension.
  2. Add a delegate property to the AppDelegate class:
let notificationDelegate = NotificationDelegate()

Then hop over to ApnsUploads.swift and change the assignment of the delegate in registerForPushNotifications(application:) to use your new object:

center.delegate = self?.notificationDelegate

Do a quick build of your project just to make sure you didn’t miss any steps. There should be no warnings or errors at this point.

For the example, if your payload contains a beach key, then you want to land directly on the BeachView location of your app. To keep everything simple, the starter project already includes the View and a pretty beach image. Normally, your payload would specify the image URL to download and display in the view itself.

In NotificationDelegate.swift’s userNotificationCenter(_:didReceive:withCompletionHandler:) you’ll examine the payload and take the user to the right spot if the key exists.

First, make sure the class conforms to ObservableObject:

final class NotificationDelegate: NSObject,
  UNUserNotificationCenterDelegate, ObservableObject {

Next, add a new property to the class:

@Published var isBeachViewActive = false

You’ll set this property to true when you want to show the beach view.

Then, set the property inside userNotificationCenter(_:didReceive:withCompletionHandler) by replacing the // Perform actions here comment with the following code:

if response.notification.request.content.userInfo["beach"] != nil {
  // In a real app you'd likely pull a URL from the beach data
  // and use that image.
  isBeachViewActive = true
}

The keys sent with the push notification are inside the userInfo property, a simple Swift dictionary. If you find a value with the key "beach", set the published property to true. You can see how, in a more dynamic setup, the userInfo might contain a URL to an image that you may configure on the view controller itself.

Hop over to PushNotificationsApp.swift. Add the following line at the end of body, inside the WindowGroup:

.environmentObject(appDelegate.notificationDelegate)

This will give all child views access to the notification delegate, including ContentView, which you’ll update next.

Jump over to ContentView.swift and add a new property to the struct:

@EnvironmentObject var notificationDelegate: NotificationDelegate

This will grab the notification delegate you added in the app struct.

Next, wrap all of body inside a NavigationView:

NavigationView {
  // your currrent body implementation
}

Finally, at the bottom of the VStack, add a new view:

NavigationLink(
  destination: BeachView(),
  isActive: $notificationDelegate.isBeachViewActive) {
  EmptyView()
}

You use a NavigationLink to push a new view in the navigation view. By returning an EmotyView you tell SwiftUI not show any visible content inside this link — instead of the user pressing it, you’ll trigger it programatically by setting isBeachViewActive to true.

Build and run your app, then send yourself a test push with the following payload:

{
  "beach": true,
  "aps": {
    "alert": {
      "body": "Tap me!"
    }
  }
}

Once the notification is presented, tap it. If all goes well, you should be presented with the BeachView instantiated above:

Silent notifications

Sometimes, when you send a notification, you don’t want the user to actually get a visual cue when it comes in. No alert or sound, for example.

These are generally referred to as silent notifications, but what they really mean is, “Hey app, there’s new content available on the server you might need to do something with.”

If you’ve written an RSS reader app, for example, you might send a silent notification when a new post is submitted so that the app can prefetch the data.

This makes the user’s app experience much quicker as the data is there as soon as the app is opened, versus the end user watching an activity indicator while the article is being downloaded.

There are three distinct steps you have to take in order to enable silent notifications:

  1. Update the payload.
  2. Add the Background Modes capability.
  3. Implement a new UIApplicationDelegate method.

Updating the payload

The first step to take is simply adding a new key-value pair to your payload. Inside of the aps dictionary, add a new key of content-available with a value of 1. This will tell iOS to wake your app when it receives a push notification, so it can prefetch any content related to the notification.

In this case, you’re going to have your app prefetch an image. To start, create a payload like so:

{
  "aps": {
    "content-available": 1
  },
  "image": "https://bit.ly/3dfsW2n",
  "text": "A nice picture of the Earth"
}

You can use any image URL you’d like. The above is just a known image that should always resolve.

Note: Don’t set the value to 0 thinking you’ve disabled this. If you don’t want a silent notification — do not include the content-available key!

Note: Remember to set the apns-priority HTTP header to 5, as explained in Chapter 3.

Adding background modes capability

Next, back in Xcode, you’ll need to add a new capability just as you did at project creation.

Open the project navigator (⌘ + 1), select your project and then select your app target.

Now, on the Signing & Capabilities tab, press the + Capability button and add the Background Modes capability. From the Background Modes options check the Remote notifications checkbox at the bottom of the list.

App delegate updates

When a silent notification comes in, you’ll want to make sure that it contains the data you’re expecting, updates your Core Data model, and then tells iOS you’re done processing.

You’ll need to implement a new AppDelegate method by adding following code in AppDelegate.swift:

func application(
  _ application: UIApplication,
  didReceiveRemoteNotification userInfo: [AnyHashable: Any],
  fetchCompletionHandler completionHandler:
  @escaping (UIBackgroundFetchResult) -> Void
) {
  guard
    let text = userInfo["text"] as? String,
    let image = userInfo["image"] as? String,
    let url = URL(string: image) else {
    completionHandler(.noData)
    return
  }
}

You are expecting both text and an image as part of the payload, and you need to ensure that the image specified is actually something you can turn into a URL.

If there is any issues, you can tell iOS that you don’t have the needed data by passing .noData to your completionHandler. You probably don’t want to specify .failed since technically this just wasn’t a payload for an image.

Since you’re about to update Core Data objects you’ll need to import the appropriate module at the top of the file:

import CoreData

Next, add the following code below the guard statement in the method:

// 1
let context = PersistenceController.shared.container.viewContext
context.perform {
  do {
    // 2
    let message = Message(context: context)
    message.image = try Data(contentsOf: url)
    message.received = Date()
    message.text = text

    try context.save()
    // 3
    completionHandler(.newData)
  } catch {
    // 4
    completionHandler(.failed)
  }
}

Here’s what’s going on in the code:

  1. Which thread is your notification running on? Not sure? Play it safe and make sure the Core Data operations run on the proper thread of your Core Data persistent container.
  2. Create a new Message object and download the image.
  3. Since you did, in fact, receive data, tell iOS that you got new data from this notification, and that you were able to successfully process the notification.
  4. If anything went wrong, tell iOS that processing the notification failed.

Note: iOS will wake up your app in the background and give it up to 30 seconds to complete whatever actions you need to take. Make sure you perform the minimal amount of work necessary so that your action can complete in time.

If you’re used to programming with Core Data and SwiftUI, your first thought is probably to grab the managed object context from the environment by adding this line just above the notificationDelegate:

@Environment(\.managedObjectContext) private var managedObjectContext

Remember that AppDelegate may not read from the environment as it’s an NSObject.

Build and run the project.

Send yourself a few more silent push notifications using different images and text, and you should see your table updating appropriately.

Method routing

The following table shows you which methods are called, and in what order, depending on whether your app is in the foreground or background, and whether or not the content-available flag (i.e., silent notification) is present with a value of 1.

Key points

  • For iOS to display your notification while your app is running in the foreground, you’ll need to implement a UNUserNotificationCenterDelegate method, which is called when a notification is delivered to your app while it’s in the foreground.
  • Good notifications don’t require interaction, and your user gets what they need at a glance. Some notifications are tapped, however, which triggers an app launch. You will need to add an additional method in your AppDelegate.swift file.
  • Sometimes, you want a tapped notification to open a specific view controller within your app. You will need to add an additional method to handle this routing.
  • Silent notifications give no visual or audible cue. To enable silent notifications, you’ll need to update the payload, add the Background Modes capability, and implement a new UIApplicationDelegate method.
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