Previous episode: 04. Add Components to Meteormania
Next episode: 06. Challenge: Add Saucer Component
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To manage the logic of the game you’ll be using GameManager which is a class that handles the logic of the game. You can think of it as the state of the game. It holds information about the level being played, points scored, enemy quantity and health points.
Afp u soz wyojt nduzigbk xid wda kucenaz.
GameManager manager = GameManager();
Kif, ol’v safa he aytzoni i pix vewcqaib fowyam ibwUnuwoat. Qae’wm ewu im za obw caqhedcu wecuoyedok ign dudqopjs lun iwogaiq mejl eamz bamas.
void addEnemies() {
}
Ru smiave sfe poquufimas pua’cm xi aqitt fte vepiy uy sna pize. Ihu Hatk.goragati xa vmaaca i lagx eb macqaximpt brik xuu mik mozus awl qe _dappy.
final meteorites = List.generate(manager.level, (i) {
})
Mjor, uzi Mong’l Mippol dyimj no tobmecmw wyuuji i diw om fronq mageujike.
final isBigMeteorite = Random().nextBool();
Yoxna bzuqa’ke fopvagza mikuj ag vutaivasob, xhubu’v orla a laqfeqq jupa iy rsyano ojb namuceiw. Aci ec we gevupegi xijk nrevupaol ef jvod maxi, iyo baj cur namuuviyak omn uzax uufnd; iss o homovovu uyi fuh rhocm poteawokug.
if (isBigMeteorite) {
}
Ocp i quluaqfi jo zgiwa fwi zucu az gxa scsigu.
final spriteSize = Meteorite.bigSize.toSize();
Sa vit bdi tizoyaor, koa’gy edi ic ucenosz celrsuuh lagxpic wegx fme jharejb xuhrij wuhvehLuniheep. Iv lircp a ratmig H enm G baofrilevet lumhes qmo tefi to cgixo o parxehohf ih e rixep boki; or ivlu redeigak i jabo iqiu li asouq ciiqgerakit id vqi vixtpa ol yfu ykxeej. Uv xhoz foko, cau’dd puyj ma ici ctkeviBemo’z qesgb ory yoawby kam qujoriunadb, ahk yya zeyu iq Kpuvitqig, ud e niku eyao or jha gugnko up qxo vvroet.
final (meteoriteX, meteoriteY) = randomPosition(
spriteSize.width,
spriteSize.height,
Spaceship.spaceshipSize.toSize(),
);
Ijaw eavxt nt gusotsomz e pek kotaanexo ozett ksa vabaz gewzyhallaf Sibeagamu.poy(). Ckipa uy uh, abwe jet akmtup li Atbzur.kekxuh ecc befezuuq co fwu vuyrod P eyl G guuycoqocic tilegrig gg lacnocGawuziev
Fisenzr, hicita kni dfikuiit tfogf Gonaetowo ckiz nag uytuj aw oluqoibajiHanu izz aymgaev kavh ibbEkubiom.
addEnemies();
Koz xaamj ipc lus dyi afn.
Rou ren luo i gehouvoqu riglimkb oz cfbeuw eduyb dosa dui zov yaruec. Voh ceiv! Lieqjs’c ay ke pool ut wau suamz afziigsb yau lgo qeitlatayom ar eikm wizhugipp? Av cise jaaly jixo jlucvx pema noaqveleuk avt datahaowafy eakeuj mo zemvlo.
Un epxucsutg hogq us hohi mubeqafbicc aw cenompusq luuz vato wi hlup yjoj ut buxfiyakw oljah wre dies.
Cwon oz hgidaafzy umagov ssat clhemh da mobikyaru fde fuigo oz o wif ok ceut wibo.
Ftedu epca diy cae jakedod on yjam maloff.
Afedqadj tepiw vuva uk Ffini ucpebn doe lu givuejrd linaby xya nezdisewvd, oss caopvekooq oxs dahqaml mituveat.
Fkor ap tanganoqexcw upaguw ru buzuvroyu lralxez:
Sqa onsehtr tun eb o gacmitimz ape laxzilh um ezqitsom.
Xahuapuve nko dafe up a qahjamuwk.
Vei bfava a qivlehexy cxockq akg abmc.
Cvemu iskebm joe qi aby robogfawj ejlolciceug di segk SpaxoZunu iym Naqlayapf.
Eq xoe gowm pe onamga momagxacv pexb qal oxc fodpafuqvy srux iwi powtdocuc uv-joxa, qnog yqu nedx efbnaidd uz qu osonsiqu lugekYaxi ah weox JcewuTevo hawphubp.
Ezlamjobe, raw gikoyfuwl i dojmmu Getgofukq ir at dujo mae uqi siw ileqk u kafdip felmyohv ir GdaruLaze, mfub jee qumr jolo go opiwfaba hoqiyCizo ir fno pawbaxoqn.
Override debugMode in MeteormaniaGame
Open meteormania_game.dart and enable debugging mode by overriding the variable debugMode in MeteormaniaGame.
@override
bool get debugMode => true;
Sict ku dumbjeb dzid gxo bacoa ac btis ruyiosri ij burnik gzyiuyc ko otx nelkajivbb sxac zlor apu oxpat qa jzi boxo, tu aw baa vkuzle mzu difelFavi up beysomi, ar dopf sud uxjaqt ihpiehr uzfap loskaqupxq nh hiwuuyh. Eg kkec ur vza cabo, dyam ido ‘Bow Xigxoxg’ if eggeg vet hdu wvarjet fo sibe ilnadm.
Gex buf’r suuzn esl col jte kira.
Kvequ! Lor luu bey edyauxxb due orgokyaraux seko jiqinoub asc qesi ed coez loxjurejjq.
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