Beginning SpriteKit

In this beginner series, you’ll discover how to build a game titled Zombie Conga. You’ll learn the basics of SpriteKit, including how to work with scenes, sprites, animation and sound. This is a beginner course. No previous experience with SpriteKit is required; however, you should be familiar with Xcode and Swift. By Tammy Coron.

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01
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Find out what's covered in our Beginning SpriteKit video tutorial series.

Sprites 12:18
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Learn about what sprites are, how to add them to the scene, and how to position and rotate them.

Game Loop 7:35
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Learn about the SpriteKit game loop.

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Learn how to make your game work on different devices so you'll have one universal app supported on different screen sizes.

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Learn how to set up the playable area for your game, Zombie Conga.

Actions 6:30
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Learn about SpriteKit actions which allow you to do things like rotate, scale or change a sprite's position over time.

Animations 2:46
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Learn more about SpriteKit actions and how they can be used to animate sprites.

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Learn about collision detections in SpriteKit.

Scenes 10:34
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Learn how to work with scenes and scene transitions in SpriteKit.

Labels 5:13
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Learn how to work with labels in SpriteKit.

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Learn how to port Zombie Conga to the Apple TV.

Conclusion 1:26
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Review what you learned in our Beginning SpriteKit video tutorial series and find out where to go from here.