Beginning 3D Modeling with Blender

In this short series, you’ll learn the basics of 3D modeling with Blender. Vicki will walk you step-by-step through the process of creating a simple 3D mushroom, which you can then import into an OpenGL ES app. By the time you’re done, you’ll understand the basics of modeling with Blender and will be able to create your own simple models, such as a sword or a tree! By Victoria Wenderlich.

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01
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Get started using Blender for 3D modeling: learn the components of Blender's basic scene, how to navigate windows and panels, and how to manipulate objects.

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In this video tutorial you will learn how to edit an object using Blender.

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In this video tutorial you will learn how to unwrap the UV mesh using Blender so that you can add textures to your 3D objects.

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In this video tutorial you will learn how to export your 3D model from Blender so that you can use it in your OpenGL ES apps.