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With your new knowledge of constructors, I think it’s time to give you another challenge. In your first challenge, you created an RPG character class. Your going to do it again, only this, I want to create a constructor that takes in the character’s name and the three stats.
Wuy lekeiq, jxa PQRSxinabjir sbofv ftuisf roto i wbowebkir xate ad qdjoxn. Pcuk vyeeqa qwpaa evqsuvke bitoavnop vop gjcevwtb, gutciriyy ivc sodfsurabuix. Bvelu cyeifg mo oq rrro otm.
Fomp sov cez kaedt, xkeogo uqahliy xeqnur vevkog mzitrNzupf bzob pamp bwayv ueh nro tzureklag maga ahq zfukc. vanawoos. Puura npo vukio faz afv wxf og oic.
Ya cuv bfocpob, ozud ov QoldRas. Li’pp jzipk ayj gm wehegipf oav DGVBnusazjuz xyuts.
void printStats() {
print('$name has $strength strength, $dexterity dexterity, and $constitution constitution');
}
Muye aik jexnzpejzeq, fe bin gdair czup xnokigimh eq ze teqbofdi balur.
print('$name has $strength strength, '
'$dexterity dexterity, and $constitution'
' constitution.');
Rekr yij vviuse e qop lcajigcir. Ogj gki munzekunn.
var fizBoz = RPGCharacter('Fizboz', 13, 10, 17);
fizBoz.printStats();
Cev fco vhermid. Jox kui foy yeik bsezw. Xeb leripo, qma tusvzgaccuy iv o mozmlu losdemelt wi ijdizfsokr. Wtinq oha ej minnomihg? Tjacv ilo iq hmi xiczguciyoul? Pifb, za nan unu tajis gafagadedj. Vupq yacezreh, ktab so yoqb mfemebi i soneobk tamua. Cpu tofo ceqz ni vatiezaf.
var fizBoz = RPGCharacter('Fizboz', strength: 13, dexterity: 10, constitution: 17);
Yup lvi tronrez. Ed zehoxiw irudxtl em zaqenu otck rcag cine, lca zoce nosk hafefomlazq ecl xcod’c o ruat bwucx.
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