Cocos2D-X Tutorial: Making a Universal App: Part 1

Learn how to make a universal app that works on the iPhone, iPad, and Android in this Cocos2D-X tutorial. By .

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Where To Go From Here?

Here is a sample project with all of the code we’ve developed so far in this Cocos2D tutorial series.

Next check out Part 2, where you'll add some cute animations to the mole as he laughs and gets whacked, add gameplay so you can do the whacking and earn points, and of course add some gratuitous sound effects as usual.

Please add a comment below in if you have any thoughts, advice, or suggestions for future tutorials!